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Anshul

Experienced Unity Developer with a strong background in AR and VR applications, leading development teams and driving successful cross-platform projects. Proficient in C# and Unity with over 4 years of hands-on experience in software engineering, application architecture, and immersive UI/UX design.
  • Role

    Unity, AR, VR SDE Developer

  • Years of Experience

    4.6 years

Skillsets

  • JavaScript
  • Visual Studio
  • Virtual Reality
  • Unity
  • TypeScript
  • Shell Scripting
  • Python
  • PHP
  • OpenGL
  • Nvidia nsight
  • 3D math
  • HTML
  • GLSL
  • Git
  • Gamification
  • DirectX
  • CSS
  • C#
  • Augmented Reality

Professional Summary

4.6Years
  • Sep, 2024 - Present1 yr 1 month

    SDE Consultant

    Infusion Systems Ltd
  • May, 2024 - Present1 yr 5 months

    SDE Consultant

    Unproject
  • Dec, 2022 - Sep, 20241 yr 9 months

    Lead Unity Developer

    Bipolar Factory
  • Apr, 2022 - Jun, 2022 2 months

    VR Developer

    Cynergi Health Partners@Kyle ER&Hospital
  • Jun, 2022 - Oct, 2022 4 months

    AR Developer

    Bitkraft Technologies
  • Oct, 2022 - Dec, 2022 2 months

    Unity Developer

    Bipolar Factory
  • May, 2021 - Apr, 2022 11 months

    VR Developer Intern

    Cynergi Health Partners@Kyle ER&Hospital
  • Sep, 2020 - Mar, 2021 6 months

    Unity Developer Intern

    Visually Coded Studios
  • Dec, 2019 - Mar, 2020 3 months

    Software Engineer Intern

    Anukai Solutions

Applications & Tools Known

  • icon-tool

    Unity

  • icon-tool

    Git

  • icon-tool

    Visual Studio

Work History

4.6Years

SDE Consultant

Infusion Systems Ltd
Sep, 2024 - Present1 yr 1 month
    Infusion Systems provides technology expertise and solutions involving sensors, motion capture and interactive multimedia, and makes and sells the I CubeX sensor development system. I CubeX is a universal tool for anyone needing to instrument people, animals, objects and spaces with sensors and wirelessly obtain measurement data for analysis and/or control.

SDE Consultant

Unproject
May, 2024 - Present1 yr 5 months
    Unproject revolutionizes the XR design process by empowering designers to collaboratively explore, align, and communicate their ideas with unprecedented efficiency. Designed and developed AR & VR versions of a browser-based app. Enhanced functionality while porting the app to AR & VR platforms.

Lead Unity Developer

Bipolar Factory
Dec, 2022 - Sep, 20241 yr 9 months
    Spearheaded an 11-member development team, achieving the successful cross-platform metaverse app development. Oversaw project scope, timelines, and resource allocation. Evaluated technical and market feasibility for numerous projects. Engineered the application's architecture, prioritizing scalability, maintainability, and performance. Devised the architecture for multiple Server and Client Authoritative Real-time Multiplayer Applications.

Unity Developer

Bipolar Factory
Oct, 2022 - Dec, 2022 2 months
    Contributed to a 5-member team in development of a cross-platform Metaverse Application.

AR Developer

Bitkraft Technologies
Jun, 2022 - Oct, 2022 4 months
    Developed and Deployed multiple AR Applications for mobile devices.

VR Developer

Cynergi Health Partners@Kyle ER&Hospital
Apr, 2022 - Jun, 2022 2 months
    We make VR experience for hospitals and de-addiction centres. Developed visual Effects for All-in-One VR Devices. Migrated Shaders from SDRP to URP with support for VR. Wrote Ray marching shaders for generating fractals and clouds. Planned, developed and maintained encrypted inter-connections between Webpages, server, clients, and Peripherals (BLE based). Made UI/UX for VR application. Added Machine Learning for sound classification. Added Mini-games to VR app.

VR Developer Intern

Cynergi Health Partners@Kyle ER&Hospital
May, 2021 - Apr, 2022 11 months
    Designed immersive UI/UX for a VR application. Enriched the VR app with engaging mini-games.

Unity Developer Intern

Visually Coded Studios
Sep, 2020 - Mar, 2021 6 months
    Worked on first person controller with rigged animations using Inverse Kinematics. Wrote scripts for interaction, player loop, and connectivity using Photon Unity Networking.

Software Engineer Intern

Anukai Solutions
Dec, 2019 - Mar, 2020 3 months
    Worked on an IoT device built to provide Intelligent Mobility, Uses Artificial Intelligence and CCTV cameras to ensure smooth movement of vehicles. Provides understanding and forecasting capability of real-time mobility data & patterns to potential clients.

Major Projects

4Projects

Unproject Custom Rendering Engine

    Made a custom rendering engine using OpenGL. Designed and developed AR & VR versions of a browser-based app. Added real-time lighting using Blinn-Phong lighting model, model loader with multiple textures channel using ASSIMP, procedural terrain generation, and terrain generation using height maps.

Arcade Platformer Game (Traditional and ECS based)

    Made a 3d platformer game in which the player has to navigate without colliding with obstacles. Initially made using Traditional Monobehavior, migrated the entire game to use DOTS.

Home Automation Device

    Made a home automation device using Raspberry Pi for remotely controlling electrical switches and appliances over the internet. Developed using Shell Scripting, HTML, CSS, Python, and PHP.

Maybelline Prince

    Worked with the movie director to translate ideas to visual effects. Wrote custom Shaders for visualization in pre-production.

Education

  • Bachelor of Engineering

    Chitkara University