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Ashok Devara

Unity XR Developer with 3+ years of experience in creating immersive training and safety simulations using Unity and C#. Proficient in XR technologies, developing for HTC Vive, Oculus Quest, Vive Pro, and Verjo. Skilled in interactive design, post-processing, lighting, and dynamic weather effects. Experienced in Git version control and server integrations, contributing to seamless workflows and collaborative development.
  • Role

    Software Developer (Unity)

  • Years of Experience

    3.9 years

Skillsets

  • Design patterns
  • Environment fx
  • Verjo integration
  • Event-driven gameplay
  • Ux
  • Unreal Engine
  • UI
  • Terrain systems
  • Shader Graph
  • Plastic SCM
  • Optimization
  • Oop
  • Industrial Safety
  • Drone simulation
  • Unity - 3.0 Years
  • Debugging
  • Data Visualization
  • Aviation
  • Ai scripting
  • Vive pro
  • post-processing
  • Physics
  • Oculus quest
  • Mavlink
  • Lighting
  • Htc vive
  • Git
  • C#

Professional Summary

3.9Years
  • Feb, 2025 - Present 10 months

    Software Developer (Unity)

    Skytex Unmanned Aerial Solutions
  • Oct, 2023 - Nov, 20241 yr 1 month

    Unity XR Developer

    Baehal Software
  • Sep, 2021 - Sep, 20232 yr

    Unity VR Developer

    Amaris 17 Studios

Work History

3.9Years

Software Developer (Unity)

Skytex Unmanned Aerial Solutions
Feb, 2025 - Present 10 months
    Developing Ground Control Station (GCS) software for UAVs using Unity and C#. Implementing MAVLink protocol for telemetry, mission planning, and autonomous flight control. Built real-time visualization tools for drone states, GPS data, and connectivity. Created in-engine simulation environments to test autonomous drone behaviors. Collaborating with hardware teams to ensure seamless software-hardware integration.

Unity XR Developer

Baehal Software
Oct, 2023 - Nov, 20241 yr 1 month
    Engineered cockpit simulators for aerospace training (ADA project). Integrated flight control logic and instrument behavior using Unity scripting. Designed real-time lighting, weather, and day-night systems to enhance realism. Used World Composer to incorporate real-world terrain for flight simulation. Partnered with aviation experts to align gameplay behavior with real pilot workflows.

Unity VR Developer

Amaris 17 Studios
Sep, 2021 - Sep, 20232 yr
    Designed interactive VR training simulations for industrial safety and mining operations. Developed core gameplay systems (object interactions, triggers, inspection tasks, safety checks). Built multi-step training modules emphasizing hazard identification and procedural learning. Optimized performance for Oculus Quest and HTC Vive, maintaining 90+ FPS. Collaborated with designers to translate training goals into engaging game logic.

Major Projects

4Projects

Fire Safety Training VR

    Fire extinguisher handling, emergency response, and hazard awareness using VR simulation technologies.

LOTOTO Simulation

    Lockout/Tagout system with dynamic machinery interaction for industrial safety training.

Mining Dumper Simulation

    Terrain-based vehicle control with pre-check inspection flow for mining operations.

Cockpit Simulation (ADA)

    Integrated flight instruments, toggles, and procedural startup logic for aerospace cockpit simulation.

Education

  • Bachelors Degree in Computer Science

    Osmania University (2021)