Unity XR Developer with 3+ years of experience in creating immersive training and safety simulations using Unity and C#. Proficient in XR technologies, developing for HTC Vive, Oculus Quest, Vive Pro, and Verjo. Skilled in interactive design, post-processing, lighting, and dynamic weather effects. Experienced in Git version control and server integrations, contributing to seamless workflows and collaborative development.
- Role
Software Developer (Unity)
- Years of Experience
3.9 years
Skillsets
- Design patterns
- Environment fx
- Verjo integration
- Event-driven gameplay
- Ux
- Unreal Engine
- UI
- Terrain systems
- Shader Graph
- Plastic SCM
- Optimization
- Oop
- Industrial Safety
- Drone simulation
- Unity - 3.0 Years
- Debugging
- Data Visualization
- Aviation
- Ai scripting
- Vive pro
- post-processing
- Physics
- Oculus quest
- Mavlink
- Lighting
- Htc vive
- Git
- C#