Unity XR Developer with 3+ years of experience in creating immersive training and safety simulations using Unity and C#. Proficient in XR technologies, developing for HTC Vive, Oculus Quest, Vive Pro, and Verjo. Skilled in interactive design, post-processing, lighting, and dynamic weather effects. Experienced in Git version control and server integrations, contributing to seamless workflows and collaborative development.
- Role
Unity, XR, VR Engineer
- Years of Experience
3.9 years
Skillsets
- Unity - 3.0 Years
- C#
- Git
- Htc vive
- Lighting
- Mavlink
- Oculus quest
- Physics
- post-processing
- Vive pro
- XR
- Verjo
- Weather effects
- Terrain integration