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Atul Kumar Singh

Creative and dedicated Mixed Reality Developer with proven expertise in developing engaging AR/VR applications, looking to leverage my experience with Unity3d and a passion for innovation to create immersive experiences at a cutting-edge technology compan
  • Role

    Senior Game Developer / Founding Team Lead

  • Years of Experience

    8.42 years

Skillsets

  • Meta xr sdk
  • Mirror
  • Nakama
  • Oop
  • Photon
  • TypeScript
  • Unity
  • Agile
  • Design patterns
  • Firebase
  • JSON
  • iOS
  • Netcode for gameobjects
  • OpenXR
  • Perforce
  • profiling
  • Scrum
  • Unity editor scripting
  • Unreal Engine
  • WebGL
  • XML
  • Render pipeline optimization
  • Websockets
  • ARKit
  • AWS
  • Azure
  • C#
  • Data Structures
  • Git
  • Mrtk
  • Rest APIs
  • Vrtk
  • Vuforia
  • ARCore
  • Xr interaction toolkit
  • C++
  • HoloLens
  • Htc vive
  • Meta quest
  • Android
  • CI/CD
  • Cocos Creator
  • Dart

Professional Summary

8.42Years
  • Nov, 2023 - Present2 yr 5 months

    Senior Unity Developer

    InfiVR
  • Sep, 2025 - Dec, 2025 3 months

    Senior Game Developer / Founding Team Lead

    Alantrix Geim Studios
  • Nov, 2022 - Oct, 2023 11 months

    Senior XR Developer

    Tesseract
  • Nov, 2017 - Oct, 2018 11 months

    Associate Software Developer

    InfiVR
  • Nov, 2018 - Jul, 2019 8 months

    Software Engineer

    Avidia Labs
  • Jul, 2019 - Oct, 20223 yr 3 months

    Mixed Reality Developer

    AfterNow

Applications & Tools Known

  • icon-tool

    Git

  • icon-tool

    Visual Studio

  • icon-tool

    Unity 3D

  • icon-tool

    Postman

Work History

8.42Years

Senior Unity Developer

InfiVR
Nov, 2023 - Present2 yr 5 months
    Led a cross-functional team to deliver Quest-first standalone VR training simulations. Architected SOP-driven VR training simulations for Meta Quest, reducing client onboarding costs by 30% via a data-driven, configurable scenario system. Bridged Unity clients with enterprise backends, implementing secure RESTful integrations for authentication and cloud-hosted data on AWS/Azure. Optimized standalone VR performance, achieving a ~50% increase in frame stability through deep profiling of draw calls, memory leaks, and GPU bottlenecks. Developed a cross-platform multiplayer framework using Photon for synchronized, multi-user enterprise collaboration sessions. Technologies Used: Unity, C#, XR Interaction Toolkit, Meta Quest, HTC Vive, REST APIs, Git

Senior Game Developer / Founding Team Lead

Alantrix Geim Studios
Sep, 2025 - Dec, 2025 3 months
    Engineered a high-velocity production pipeline that delivered ~70 hyper-casual games in 8 weeks using modular C# templates and automated build workflows. Established engineering standards, including strict code reviews, SOLID-based architecture, and CI/CD delivery workflows. Mentored a team of 15 junior developers, focusing on production readiness, debugging patterns, and clean architecture. Accelerated iteration by shipping weekly playable prototypes, enabling stakeholders to validate mechanics (e.g., Knife Orbit dash-and-slice) in real time. Technologies Used: Unity, C#, Cocos Creator, TypeScript, Flutter, Dart, Git, Android/iOS builds, XML

Senior XR Developer

Tesseract
Nov, 2022 - Oct, 2023 11 months
    Spearheaded flagship XR learning applications, integrating real-time collaboration that resulted in a 45% reduction in end-user training time. Boosted application stability, reducing crash rates by 30% through automated testing and rigorous performance tuning for mobile XR chipsets. Technologies Used: Unity, C#, MRTK, VRTK, REST APIs, Git, ARKit, ARCore

Mixed Reality Developer

AfterNow
Jul, 2019 - Oct, 20223 yr 3 months
    Build a custom UDP voice solution and Nakama-backed networking, slashing server overhead by 80% while increasing user engagement by 65%. Modernized deployment infrastructure by implementing CI/CD workflows and internal UPM (Unity Package Manager) libraries, improving asset delivery efficiency by 60%. Technologies Used: Unity, C#, Nakama, Firebase, Swift, Java, REST APIs, HoloLens, Meta Quest, MRTK

Software Engineer

Avidia Labs
Nov, 2018 - Jul, 2019 8 months
    Delivered AR/VR educational projects for K12, increasing engagement by 55% through interactive learning experiences. Optimised apps for HoloLens, ARKit, and ARCore, improving performance by ~45%. Technologies Used: Unity, C#, ARKit, ARCore, Meta Quest, Vuforia

Associate Software Developer

InfiVR
Nov, 2017 - Oct, 2018 11 months
    Built AR/VR enterprise training modules for HoloLens, ARKit, and ARCore, reducing training time by 55%. Developed collaborative AR experiences supporting shared sessions for remote users, improving cross-site collaboration. Technologies Used: Unity, C#, ARKit, ARCore, HoloLens

Achievements

  • VR Training Time Reduction
  • Onboarding Cost Reduction
  • Build Efficiency Improvement

Major Projects

5Projects

AnPrez Remote

    A cross-platform multiplayer XR presentation tool. Integrated Nakama networking and a custom UDP voice chat system, increasing user engagement by 65%. Built modular slide logic and real-time multi-user sync for cross-device collaboration.

XR Learn & XR Companion

    Implemented adaptive learning flows and SOP interactions, reducing training time by 35%. Designed reusable scenario modules to support scalable content updates.

VR Fire Safety Training Simulation

    Built real-time fire behaviour, hazard generation, and interactive safety scenarios. Optimised performance for standalone VR headsets (CPU/GPU/memory) to maintain stable runtime.

Unity Editor Tooling & Package Workflows

    Built internal Unity tooling and reusable packages to speed up XR content delivery: package workflows, automated AssetBundle generation, CI/CD build scripts, and authoring templates adopted across projects.

Blocker

    Built presets, camera setups, and layout tooling to speed up scene authoring. Integrated analytics and IAP, improving the pipeline for creating and publishing new scenes.

Education

  • B.Tech., Electronics & Communications Engineering

    Jodhpur National University (2016)