Senior iOS Developer
Garden City GamesOct, 2024 - Present1 yr 10 months
Developed Switch Jet, a SpriteKit-based cognitive training game that enhances task-switching, cognitive flexibility, and response control through fast-paced rule-switching gameplay mechanics. Designed and implemented an AI-driven development workflow using Claude, GitHub Actions, and Jira, enabling automatic PR generation, code reviews, task-specific ticket execution, and remote task completion allowing even non-developers to deliver engineering tasks with minimal developer involvement. Designed, developed, and maintained high-performance iOS applications focused on gaming and brain training. Integrated AppLovin, AdMob, and Unity Ads, ensuring compliance with Usercentrics CMP and optimizing ad revenue streams. Improved in-app purchases and subscription models, increasing revenue and enhancing user retention by 30%. Led app performance optimization, reducing memory consumption by 6% and improving load efficiency using profiling tools (Instruments, Xcode Debugger). Implemented analytics tools (Adjust, Amplitude, Google, and Firebase) to track user behavior and optimize engagement strategies. Conducted regular code and design reviews, reducing production issues and improving code consistency across teams. Conducted one-on-one sessions with direct reports, providing feedback and resolving conflicts to enhance team performance. Collaborated with game designers, UX/UI teams, and backend engineers to refine interactive elements and enhance player engagement.