Team Lead - Game Developer
No Borders TechnologiesMar, 2022 - Present3 yr 9 months
Spearheaded a Unity development team responsible for the technical delivery of multiple mobile titles, resulting in a 35% increase in project velocity via improved process adoption. Drove exceptional release predictability by successfully delivering approximately 95% of builds and releases within a tight 15-day micro-release cycle, managing dependencies across 10 team members and collaborating with 2D/3D Design, SQA, and Backend teams. Established scalable technical architecture (including Unity Addressable) and maintained code quality by conducting over 100+ rigorous code reviews, reducing post-launch critical bugs by 20%. Oversaw end-to-end project planning and execution using Agile/Scrum, ensuring 100% on-time delivery for key milestones over the last two years. Mentored 5+ junior developers in Unity best practices and modern C# design patterns, strengthening team capability and retention. Drove successful feature integration by serving as the primary technical liaison between Art, Design, and QA teams.