profile-pic

Divyam Chugh

Experienced Erlang Developer with strong background in developing and optimizing backend systems for real-time multiplayer mobile games within a dynamic gaming environment.
  • Role

    Senior Software Engineer

  • Years of Experience

    5 years

Skillsets

  • Java
  • SQL
  • RESTful API
  • Redis
  • RabbitMQ
  • PostgreSQL
  • MySQL
  • Linux
  • Kubernetes
  • Kafka
  • Erlang
  • gRPC
  • Golang
  • Github
  • Docker
  • CI/CD
  • C++
  • AWS
  • 5G

Professional Summary

5Years
  • Aug, 2024 - Present1 yr 8 months

    Senior Software Engineer

    Amantya Technologies
  • Feb, 2021 - Jul, 20243 yr 5 months

    Backend Developer

    Octro

Applications & Tools Known

  • icon-tool

    XMPP

  • icon-tool

    Kafka

  • icon-tool

    Redis

  • icon-tool

    HTML/CSS

  • icon-tool

    Erlang

Work History

5Years

Senior Software Engineer

Amantya Technologies
Aug, 2024 - Present1 yr 8 months
    Developed the Fault Management Service (FMS) microservice in golang to trigger real-time alarms for system failures and errors across 5G Core nodes. Migrated the database from PostgreSQL to Couchbase, achieving a 20% reduction in query response time and improving overall performance. Implemented 5G NAS integrity algorithms (NIA1, NIA3) in the AMF Registration procedure using Golang, ensuring 3GPP- compliant secure UE authentication and signaling protection. Applied Docker for containerization and Kubernetes for deployment and scalability during this project. Migrated synchronous inter-service calls to gRPC bidirectional streaming, reducing latency by ~30% and improving AMF control-plane throughput under high UE load.

Backend Developer

Octro
Feb, 2021 - Jul, 20243 yr 5 months
    Designed, developed, and tested core gameplay mechanics and rules for the blackjack game, ensuring all conditions and requirements were met, resulting in a 25% increase in game retention. Developed and maintained core game logic and architecture using Golang, ensuring scalability and real-time performance for a variety of games like Poker, Blackjack, and Slots. Designed and implemented APIs using C++, enabling seamless communication between game clients and servers. Developed multiple Slot themes, and then optimized them by query optimization that led to faster retrieval, significantly enhancing performance by 33%. Designed and implemented an event-driven player behavior analytics pipeline using Apache Kafka, enabling real-time tracking of gameplay events and scalable user behavior analysis without impacting core game performance.

Achievements

  • Awarded with PAT of the batch in Octro
  • Among Finalists/50 teams in Creatathon 2020
  • Star rating in hackerrank problem solving
  • Selected as core team member of Registration Team
  • Among 500/1.18 lakh participants in Hackwithinfy 2020

Major Projects

1Projects

Blackjack Platform

Feb, 2024 - Feb, 2024
    Developed the end-to-end backend for the Blackjack game, implementing complete game flow, betting, hand evaluation, and payout logic. Designed a modular, scalable architecture using Golang to support real-time gameplay, high concurrency, and fault tolerance.

Education

  • B.Tech in Computer Science

    JIIT (2021)

Certifications

  • Web development (html and css) certified by wac