Designed, developed, and tested core gameplay mechanics and rules for the blackjack game, ensuring all conditions and requirements were met, resulting in a 25% increase in game retention. Developed and maintained core game logic and architecture using Golang, ensuring scalability and real-time performance for a variety of games like Poker, Blackjack, and Slots. Designed and implemented APIs using C++, enabling seamless communication between game clients and servers. Developed multiple Slot themes, and then optimized them by query optimization that led to faster retrieval, significantly enhancing performance by 33%. Designed and implemented an event-driven player behavior analytics pipeline using Apache Kafka, enabling real-time tracking of gameplay events and scalable user behavior analysis without impacting core game performance.