Staff Engineer
Mobile Premier LeagueAug, 2021 - Present4 yr 3 months
Spearheaded backend engineering for large-scale gaming platforms, delivering event-driven microservices using Java, Spring Boot, Kafka, Redis. Built secure and high-quality production APIs serving millions of concurrent players; integrated Oracle DB, MongoDB, and distributed storage for real-time analytics. Developed fraud detection, churn prediction, and personalized recommendation systems by integrating ML models into live systems, improving player retention by 18%. Drove AI-powered automation for matchmaking and personalization using CrewAI and LangGraph, and piloted RAG pipelines for intelligent player support, boosting accuracy by 40%. Championed CI/CD pipelines with Jenkins and GitHub Actions, reducing release cycles by 25% and improving system resiliency. Mentored a cross-functional engineering team, leading design reviews, debugging sessions, and code quality initiatives.