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Kalaivani J

A highly accomplished XR Solution Architect with a Masters degree in Information Technology and over 10 years of industry experience across multiple roles, including Java Developer, Research Assistant, Lecturer, Senior XR Developer, Team Lead, and Project Lead. With 9 years of expertise in Unity development and 8 years in XR and WebGL, I am a certified Unity Developer specializing in Game Development, WebGL, VR, AR, and MR. My proficiency lies in designing and delivering immersive, high-impact experiences that integrate technological innovation with creative excellence. As a certified Project Management Professional (PMP) and Lean Six Sigma Black Belt, I possess a strong background in process optimization, team leadership, and solution design, ensuring operational efficiency, quality assurance, and seamless project execution. I have successfully led and mentored a 14-member team, comprising 4 team leads and 10 developers, fostering a culture of collaboration and innovation. Dedicated to advancing XR technology, I am committed to technical excellence and strategic vision, transforming ideas into next-generation solutions that redefine user experiences and drive industry progress.
  • Role

    XR Solution Architect & VR developer

  • Years of Experience

    9.6 years

Skillsets

  • PiXYZ
  • Apple visionpro
  • Magicleap
  • Vive pro
  • Wit.ai
  • Wikitude
  • WebGL
  • Webar
  • Vuforia
  • Unity
  • SQL
  • Spring
  • shader
  • Scrum
  • SCORM
  • Plasticscm
  • C# - 8 Years
  • Photon
  • Oculus quest
  • Htc vive
  • HoloLens
  • Git
  • Azure cognitive service
  • Azure
  • ARKit
  • Arfoundation
  • ARCore
  • Agile
  • Acer
  • three.js
  • Jira

Professional Summary

9.6Years
  • Feb, 2024 - Apr, 20251 yr 2 months

    XR Solution Architect/Delivery Lead XR

    Bala Aatral Solutions
  • Sep, 2022 - Feb, 20241 yr 5 months

    Immersive Experience Design Specialist

    ELB Learning
  • Feb, 2022 - Sep, 2022 7 months

    Senior XR Developer (R&D)

    NailBiter Research
  • Jul, 2018 - May, 2019 10 months

    Senior VR Developer

    Nutpam
  • May, 2019 - Feb, 2020 9 months

    XR Engineer

    Sacha Engineering
  • Mar, 2020 - Feb, 20221 yr 11 months

    Senior XR Developer/Team Lead

    Bala Aatral Solutions
  • Aug, 2016 - Jun, 20181 yr 10 months

    Lecturer/Game Developer

    iCAT Design and Media College
  • Apr, 2013 - Dec, 2013 8 months

    Stundenship/Trainee

    Pondicherry University
  • Apr, 2012 - Apr, 20131 yr

    Java Developer

    Qprimus Global Solutions

Applications & Tools Known

  • icon-tool

    Unity

  • icon-tool

    WebGL

  • icon-tool

    LMS

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    Three.js

  • icon-tool

    HoloLens

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    iPAD

Work History

9.6Years

XR Solution Architect/Delivery Lead XR

Bala Aatral Solutions
Feb, 2024 - Apr, 20251 yr 2 months
    Building scalable, interactive and highly optimized Web and Extended Reality Applications (VR, AR & MR). Ensured that the development process follows the architectural guidelines and principles. Collaborating with cross functional teams of engineers, developers, designers, artists and product managers. Assessed requirement documentation and conducted feasibility studies, leveraging Unity Engine and XR hardware expertise to inform development strategies. Oversaw a team of 14 members, including 4 team leads. Unified cross-disciplinary teams by fostering a collaborative environment, ensuring project milestones were consistently met and deliverables aligned with client expectations. Engineered end-to-end XR solutions by integrating cutting-edge hardware and software platforms, elevating project delivery standards and ensuring seamless user experiences across multiple devices. Standardized deployment pipelines for XR applications, streamlining release cycles and ensuring reliability across both Oculus Quest 3 and HoloLens platforms.

Immersive Experience Design Specialist

ELB Learning
Sep, 2022 - Feb, 20241 yr 5 months
    Built Web and Extended Reality Applications to experiment with the capabilities of ARFoundation, Oculus Quest 2, WebGL, Scorm, WebAR & Three.JS. Developed the Application using Unity3D for the eLearning, Ed-Tech & Learning Technology.

Senior XR Developer (R&D)

NailBiter Research
Feb, 2022 - Sep, 2022 7 months
    Built Extended Reality Applications in order to experiment with the capabilities of AR Foundation, WebGL, Magic Leap, Microsoft HoloLens2 & Vuforia. Involving in AR, VR and MR Technologies related projects with Unity 3D. Having hands-on experience in Object Oriented programming, back-end services integration, API management (REST API), Firebase (push notifications).

Senior XR Developer/Team Lead

Bala Aatral Solutions
Mar, 2020 - Feb, 20221 yr 11 months
    Developed comprehensive XR applications by leveraging Unity3D, enhancing interactive functionalities for mixed reality devices including Acer Windows Mixed Reality and Oculus Quest. Involving in VR and MR Technologies related projects with Unity3D. Lead a team of unity developers programming applications for MR, VR and AR. Work within a development team, reviewing code and mentor junior developers. Facilitated workflow organization among Unity3D development teams, tracking progress and resolving bottlenecks to maintain on-schedule completion of key XR milestones. Directed cross-functional collaboration with designers and QA engineers to streamline the deployment pipeline for XR projects, enhancing release frequency and feature reliability.

XR Engineer

Sacha Engineering
May, 2019 - Feb, 2020 9 months
    Deputed in Ford Motor Company as a XR Engineer. Built Extended Reality Applications in order to experiment with the capabilities of HTC VIVE, AR Kit, AR Foundation & Vuforia. Involving in VR and AR Technologies related projects with Unity 3D.

Senior VR Developer

Nutpam
Jul, 2018 - May, 2019 10 months
    Built Virtual Reality Applications in order to experiment with the capabilities of HTC Vive & Haptic Glove. Good Knowledge of Unity c#. Ability to write code for Back-end service integration. Ability to handle a team of developers and co-ordinate smooth delivery of the project. Trained the new members in the team and getting them productive quickly. Engineered interactive VR modules leveraging Unity C# and seamless back-end service integration, enhancing user engagement and facilitating successful project delivery within cross-functional teams.

Lecturer/Game Developer

iCAT Design and Media College
Aug, 2016 - Jun, 20181 yr 10 months
    Implemented and tested gameplay mechanics, UI systems, and publishing pipelines, adhering to project requirements and deployment best practices for Android and WebGL builds. Developed, maintained 3 mobile game apps with Unity 3D and published in Play Store. Taught Game Development Module with Unity. Supported students in dissecting established game designs and implementing networking solutions to enable multiplayer functionality for Android and iOS projects. Combines a focus on student achievement with a passion for scholarly work presenting and publishing at conferences and maintaining thought leadership in peer reviewed journals. Guided students in project-based learning environments, cultivating practical abilities in Unity game mechanics, scripting, modular asset integration, and multiplayer implementation with industry-standard toolsets.

Stundenship/Trainee

Pondicherry University
Apr, 2013 - Dec, 2013 8 months
    Worked under DIT Projects in Bioinformatics Department. Used Programming Skills to evaluate Biological Data. Worked on Predictive and Classification Analysis of Disease Associated with Autism project. Contributed to data preprocessing and algorithm selection for machine learning models, enabling accurate classification of biological patterns linked to autism spectrum disorders.

Java Developer

Qprimus Global Solutions
Apr, 2012 - Apr, 20131 yr
    Involved in Application Design, User Interface Design and Coding. Well versed with all the phases of System Life Cycle Namely Analysis, Design, Development, and Implementation. Extensive experience in developing various web-based applications using Spring frameworks. Implemented and managed SQL database for use in background for security and internal proprietary processes.

Achievements

  • Won First Prize in Debugging & Testing at Sri Kanyaka Parameswari College.
  • Won First Prize in Technical Quiz Competition at Apollo Computer Education.
  • Secured Class Topper Award at M.Sc. IT.
  • Secured University Proficiency Award at M.Sc. IT
  • Secured Winner Trophy in Kho-Kho by being a member in that team.
  • Won Scholarship at SSLC from HPCL (Hindustan Petroleum).

Major Projects

16Projects

L&T Psychometric Environment

    Developed a Virtual Reality Project to assess trainee levels for jobs. Users log in using username and Aadhar/mobile number, select trades, perform exercises, and receive performance-based scores displayed on a dashboard. Project recognized with the Brandon Hall Group Award for Best Use of Augmented Reality and Metaverse.

Gaussian Splatting with Point Cloud VR Walkthrough Environment

    Developed a VR project allowing users to explore 3D point cloud environments scanned via LiDAR or photogrammetry. Integrated Gaussian Splatting techniques for enhanced visual fidelity and rendering efficiency.

IDEX Challenge 8- Mirage 2000 Engine Walkthrough in MR Environment

    Engineered a mixed reality walkthrough for the Mirage 2000 engine, enabling interactive placement, manipulation, and exploration of engine components to enrich technical understanding and user engagement.

Safety-Ladder Safety Environment

    Developed a VR project for ladder safety, simulating real-world scenarios and reinforcing proper use of PPE and height safety protocols.

WebAR-QRCode Scanner Environment

    Developed a WebAR project enabling users to scan QR codes with mobile devices to activate AR experiences and interact with 3D models in real time.

LOAD A 3D GLTF MODEL WITH THREE.JS

    Developed a WebGL application using ThreeJS to load and display animated 3D GLTF models with orbit rotation and animation in a web browser.

Locomotive Walkthrough Environment

    Developed a WebGL project to visualize locomotive cabs and procedures, including demo and training modes, UI options, and SCORM tracking for user progress.

POG MR Visualizer

    Developed a mixed reality project for visualizing products and planograms in HoloLens, implementing features such as move, rotate, scale, and database-validated login.

Security Check Training Environment

    Created a virtual environment using Unity3D and HTC Vive to replicate security check processes for immersive training, including login validation and cognitive services.

TKAP(Toyota Kirloskar Auto Parts)

    Developed a VR project to assess trainee job proficiency on engine assembly lines, scoring performance and displaying cumulative results.

FactoryVR

    Developed a VR application to dynamically load asset bundles from a server for plant viewing, including movement, measurement, and mock assembly features.

AR Showroom

    Developed an AR application to display cars and their functionalities, including color and rim changes, rotation, and real-time lighting for customer engagement.

FactoryXR

    Built an AR application to check object fit in plant spaces, dynamically loading objects from server and implementing rotation, drag, clone, and plane detection.

Car Interior Assembly Simulation

    Developed a VR car interior assembly simulation with movement, inventory system, and interactive UI for immersive training.

ANATOMY-MEDICAL SIMULATOR WITH HAPTIC GLOVE

    Developed a VR medical simulator for anatomy education, allowing users to interact with 3D organ models using a haptic glove for realistic feedback.

ACLS(Advanced Cardiovascular Life Support) VR Simulator

    Developed a VR simulation for healthcare professionals to practice cardiac arrest scenarios, including CPR, airway management, ECG monitoring, and defibrillation.

Education

  • M.Sc. IT

    Sri Kanyaka Parameswari Arts & Science (2012)
  • B.Sc. CS

    Bharathi Arts & Science College for Women (2010)

Certifications

  • Lean six sigma black belt certificate

  • Certified project management professional (pmp)

  • Unity certified developer

  • Apollo computer education certified java & j2ee technologies with excellence

  • Niit certified c & c++