A highly accomplished XR Solution Architect with a Masters degree in Information Technology and over 10 years of industry experience across multiple roles, including Java Developer, Research Assistant, Lecturer, Senior XR Developer, Team Lead, and Project Lead. With 9 years of expertise in Unity development and 8 years in XR and WebGL, I am a certified Unity Developer specializing in Game Development, WebGL, VR, AR, and MR. My proficiency lies in designing and delivering immersive, high-impact experiences that integrate technological innovation with creative excellence. As a certified Project Management Professional (PMP) and Lean Six Sigma Black Belt, I possess a strong background in process optimization, team leadership, and solution design, ensuring operational efficiency, quality assurance, and seamless project execution. I have successfully led and mentored a 14-member team, comprising 4 team leads and 10 developers, fostering a culture of collaboration and innovation. Dedicated to advancing XR technology, I am committed to technical excellence and strategic vision, transforming ideas into next-generation solutions that redefine user experiences and drive industry progress.
- Role
XR Solution Architect & VR developer
- Years of Experience
9.6 years
Skillsets
- PiXYZ
- Apple visionpro
- Magicleap
- Vive pro
- Wit.ai
- Wikitude
- WebGL
- Webar
- Vuforia
- Unity
- SQL
- Spring
- shader
- Scrum
- SCORM
- Plasticscm
- C# - 8 Years
- Photon
- Oculus quest
- Htc vive
- HoloLens
- Git
- Azure cognitive service
- Azure
- ARKit
- Arfoundation
- ARCore
- Agile
- Acer
- three.js
- Jira