
I'm Kapadia Ehtesham, a graphic designer turned UI/UX designer. With over 4 years of experience in this field, I have served over 50 clients in three countries. completing everything under the tender age of 23. I am passionate about designing, and my skills are sketches, wireframes, prototypes, user interfaces, and user experiences.
Sr. UI UX Designer
Byju's & VedantaRemote Sr. UI UX Designer
Byju's & VedantaSr. UI UX Designer
WebOsmotic Pvt. Ltd.Intern UI UX Designer
Daydreamsoft Infotech LLPJr. UI UX Designer
Dreamtech InnovationGraphic & UI UX Designer
Dream InnovationJr. Graphic and UI UX Designer
Overtimed, HarworkFigma

Adobe XD
Adobe Photoshop
Adobe Illustrator
Balsamiq

Photoshop

Illustrator

Sketch
An IT Professional holding experience as a Graphic & Web Designer currently working at Dream Tech Innovation , responsible for designing the graphics for web and other platforms according to the industry requirement
Worked over here as an Intern as a Graphic and Web Designer for the client based requirement.
So, basically, I'm a UI UX designer with 3 plus years of experience working on various categories like crypto, NFT, and much more. I have worked on well, as a senior UX designer in the previous trading with, uh, 2 plus, uh, in thirds, I guess, uh, one was of a graphic One more copy, the US in web design. So, yeah, I'm pretty pretty, uh, good at my skills. And, yeah, I'm pretty confident of the same also. Uh, talking about my, uh, first experience, how did I, come up into the field. So I started my journey as a graphic designer, uh, who does himself by improving the skill as a web designer. And with the help of my Yes. Seniors helped me to get me the opportunity as a UI UX designer and would be that we have a good skill set
These 3 key consideration when mobile. Okay. So 3, uh, there are much more key consideration like, uh, the icon which are used Should be pretty much visible. The color should be, uh, pretty much attractive white print according to the, uh, requirement of that specific Like, card color or something like that. Uh, another thing is the very first interaction should be Explaining about, uh, 62 to 70% of the app, what the category is category of app is And, uh, what other thing in that app is, like, key, uh, for an example, it's a Fintech Yeah. So, uh, while just opening on the app for the 1st time or any of the time, it should Remind me at the minute first that it's a Fintech app. What we do in the Fintech activity. Okay? And that's it. That should be a key consideration. Another the 3rd key considerations would be typography. Typography is must must be visible, and, uh, it should be visible to all, including if there is some button kind of thing. The button should be very much visible, very much clickable, and, uh, yeah, we should consider typography as a key
Please explain the process of creating style guide of a brand. Okay. So the process of style guide is pretty simple, but it's pretty complicated also. Why simple and why complicated? Let me, uh, explain you, uh, speed links. Okay. We need to start with, uh, basic things like color combination, typography, content standards, Uh, card standards, if there are some, okay, and so on. Uh, we have to create All the kind of font, uh, size component. Uh, you can say color component and, uh, button components, Card component and much more. Okay? So, uh, how, uh, how the type, uh, phases of the scenes are, pretty much different, but, uh, let me go to, uh, typography. That would be easy to understand. Typography for an h one, I'm considering 52 pixel. H two m considering, uh, 36 pixel. So I have to create the component of the same. And if Edge 1 heading has a multiple color ranges, uh, in the typography, so I have to create, uh, another, uh, component of h one with, uh, different color also. And, yeah, there will be, uh, you can save My people, uh, fault wait. Okay. So I have to create the component of that fault wait also And why it is complicated? Because we have to create each and every component, and it is pretty, like, Uh, time consuming, you can see it. Uh, and yeah. That's the thing,
What is the role of color psychology? Role of color psychology is, uh, the main core, the heart of designing. Why it's a heart of designing? Because it gives a pump to a design. Okay? And the the viewers, uh, gives viewers an interaction to, uh, or you can say psychology to look at the things just like Netflix. Netflix have black and, uh, red color because it, uh, gives a psychological effect of which they'll take experience, uh, a kind of horror, uh, a kind of, uh, yes, uh, kind of things. And if you see the logo of Nickelodeon or, uh, channel of Nickelodeon on, uh, any of the thing any of the, uh, TV, you will see the color combination is around, uh, orange because it's childish color. It gives a bit of good effect in the psychology part, happy mood, okay, joyful mood. Okay. So that's why, uh, commonly, uh, orange could be a preferable color for the childless kind of website or childless kind of thing or happy, full, happy, enjoyable kind of thing. Uh, if you'll see the color combination of blue, blue brings the trust. You will see, uh, blue color like Facebook and, uh, meta. Sorry. Meta. Even here, the filter is there. So it brings, uh, psychology of trust and gray green. Of course, the, uh, best psychological I love money.
Explain the basic of connectivity of usability testing. Okay. Uh, I didn't get, uh, exactly what the question is, but, uh, yeah, I might be wrong. I might be wrong, uh, right it in advance. Okay. Usability testing of the website and app. Firstly, we have to look at the, uh, very first thing, uh, not at the design part, not at the UX part. We have to look at how the actual view from very, uh, zoomed out look like. Is it deep? Is it minimal? Is it good? Is it bad? Is it come clumsy? And then we have zoom into it and have a look on the parallel. Okay? Then we have to start, uh, looking other things like, uh, it's covering firstly all the requirement. It is visible. It has all the, uh, it is following all the principle of UI and UX. Uh, is it having a good user experience or taking much more clicks than required and, uh, things like that. So, yeah, these things, uh, are the basic. We should take into consideration while testing
How will you redesign an existing app to ensure information is easily accessible, yet UI can be uncluttered. Okay. So if the UI is uncluttered and we need to redesign that existing app, what we can do is We can do is, uh, we can go to the competitors app. That's very first point we have to do the research. Okay. So we can go to the competitors app designs and, uh, we get UI designs. Sorry. And we can go to, uh, our research part part like the hands of awards and much more. So we have to, uh, look at the things like that. Okay? Then we have to, Yes. We have to, uh, do after doing some research, we have to do the sketch of the same and, uh, just a minute. Let me just There's few tabs because it's just popping down. Okay. So yeah. Then after, uh, doing some the search we need to do the sketch of the current and the what we are gonna create. Okay? And how we are gonna differentiate from each other. Making it to the right spacing and good typography, uh, and the competitor analysis and much more things can convert a cluttered, uh, uncluttered as I'm into a very good
Discuss the importance of interactive prototype and how you validate them with users. Discuss the importance of interactive prototype. Discuss the importance of interactive prototypes and how to Okay. Prototypes, uh, don't, It's not just for users or you can say it's not for users. It's just for developers to See how the things is gonna elevate, how the things is gonna work, how the user, uh, really user flow is gonna work. So, yeah, prototype is not for users, and it's for developer. Very first thing. Uh, yes. Uh, after making a prototype, we have You have to test that whether we are taking, uh, doing the things into less check or lose check. Okay? And, uh, if things are pretty good to go. We handle the things to the users. Uh, sorry. Demo of us. So, yeah, basically, I think, uh, maybe Christian might be wrong or something like that. I'm not sure. But, uh, yeah, that's what I
Yeah. The company wants, uh, a mobile app that simplify complex financial data. Okay. So, uh, this is a pretty big question, and I want 4 minutes and sorry. 5 minutes exactly for the same. So, yeah, let's start with the thing. Uh, basically, it's a Fintech category. That's very obvious. We can see onto it. The yeah. Simplifying complex financial data for the user. Uh, let's take, uh, Manage by experience. Let's take the name of the app as manage by experience. Okay? And, What we can do is, uh, yeah, while interacting with the app, uh, we have to take some permissions that's very obvious to, uh, take the records particular person's financial data. Uh, then we have to, uh, create a mood chart mood, A kind of card, okay, bigger card that will, uh, showcase him the income, the expense, the assets, and the liability. A set elaborate will help him to make, uh, to be richer. Okay? Income and expense will help him to see where the expenses goes more and whether the expenses are more than income or what is the data of the incoming expense. Then we can showcase the other things into the downward side, like, uh, where the expenses are more, Okay? Where the expenses are less, what are the assets we are purchasing, what are the liabilities we are creating. Okay? The in the, uh, profile section, uh, we need some full tab kind of thing that, can see, uh, manage his expense kind of, uh, thing, okay, card where He can be direct from the home page also, but by clicking on to it, he can be direct on page. Uh, manage my experience. Then comes, I guess, so get the rewards kind of thing if people are, Like, uh, managing their expense in very good way. Uh, they will get some rewarding points or creating an asset. They will get some good rewarding points. The She had that, uh, not exactly figure, but it took positive figure that the outside is this Like, people like to socialize their achievements, so we are kind of thing we can add. And, We can add kind of key, uh, manage your finance, book a call with that free, of course. Free, of course, you can manage your finance. And on the base of that, you can get reports also. So, yeah, you can book a call or something like that. So, yeah, I would suggest something like that. But, yeah, it it, uh, I can't explain the things in 4 to 500. It takes usually, uh, 2 to 3 hours to perform today. So, yeah, a whole pack pretty sure it's to all the points which I about
Okay. It's a very hard question. Explain how you incorporate emotions in design principle of user interface. Emotions are simple. Emotions comes with, uh, graphical element or you can say color psychology. If, Uh, the button, uh, is in a radical red color. Okay. Uh, submit one of the. Okay. So people will think that, No. This is this might be dangerous. Okay. This might be dangerous. I have to look on the things steadily. Okay? So, yeah, radical And then emotions like, uh, cute emotions, uh, you can use a pink kind of colorful cute kind of emotions, kind of emotion emotions, uh, kind of emotions into the app. And, yeah, color are the main core of emotions in UI design. So I'll incorporate it. Yes. Another one is typography is also play a very vital role to add emotions. Okay? So typography and color combinations are the 2 very major, uh, play very major role in adding the emotions to any
After launching a new app, you observe a transparency in the user engagement across different section. Uh, you will utilize analyze design thing to diagnose problem and propose m. Okay. So okay. After launching an app, if I see that there are, uh, many thing that our people are not going to get, uh, like, their user experience is not well in that sections. So what I'll do, I will analyze the competitors. The very first rule of the learning, analyze the competitors, Then I'll see why they are different from us, why people are much interactive with them. And after the things like that, I will go to my research part, how I can be different from them, how I can be better from them, and how my users can interact in a better way with them. Okay. After doing all these things, Uh, I have to that's very obvious, uh, create a kind of thing and implement it to the direct one. So, yeah, this is how I exactly analyze the thing, and I'll go
How do you approach creating a practice in graphic? Okay. So, uh, firstly, I have to look up to the brand logo. Okay. If there are some elements which can help me out to add it into the small things, uh, in, Sorry. Okay. So into my design so I use that element as a, uh, Uh, brand representative. Okay. And, uh, then I'll try to, uh, create a graphic somewhat with that color combinations of the logo to identify the brand. Okay? I will create, uh, another color combination pattern also, like color palette also, which is, uh, opposite and which can be used as an opposite color of that brand color. So I'll put it, uh, the I can part into the UI and the brand colors into the graphics and can create a
Discuss the process of creating visually appealing PowerPoint, uh, for a technical topic. Okay. For technical topic, usually a PDF PowerPoint presentation. Okay. So, uh, I don't tech, I hadn't created a PowerPoint presentation till now. Okay. I have created few, like, 1 or 2, I assume, but not much. So for creating a PowerPoint for technical topic, what we can do is we can create an interface. You can say, uh, made interface page where, uh, the presentation page or you can see card will appear and showcase about the brand, uh, how big the brand is, how much years of experience the we use the brand. Okay? And how much, uh, the client they are dealing with, the basic things, okay, about the brand. Then they can showcase their work. Kids, they can showcase how they have interacted with the client, how they can help us in our technical point of view, and, uh, how they get, uh, like, tech. Sorry. How they can be, like, uh, better from others, text, they try interviews and this is how the visual appeal in PowerPoint presentation for the