profile-pic
Vetted Talent

Kapadia ehtesham

Vetted Talent

I'm Kapadia Ehtesham, a graphic designer turned UI/UX designer. With over 4 years of experience in this field, I have served over 50 clients in three countries. completing everything under the tender age of 23. I am passionate about designing, and my skills are sketches, wireframes, prototypes, user interfaces, and user experiences.

  • Role

    UI / UX Designer

  • Years of Experience

    4 years

  • Professional Portfolio

    View here

Skillsets

  • Adobe Photoshop - 3 Years
  • Adobe Illustrator - 1.5 Years
  • Adobe XD - 1 Years
  • Illustrator - 3 Years
  • Adobe - 1 Years
  • Ux - 1 Years
  • Figma - 4 Years
  • UI - 4 Years
  • Photoshop - 3 Years
  • UI/UX - 4 Years
  • Prototyping - 4 Years
  • Wireframing - 4 Years
  • Sketch - 5 Years

Vetted For

4Skills
  • Roles & Skills
  • Results
  • Details
  • icon-skill_image
    UI UX DesignerAI Screening
  • 45%
    icon-arrow-down
  • Skills assessed :Graphics Design, Video Editing, UI/UX, Figma
  • Score: 45/100

Professional Summary

4Years
  • Jan, 2024 - Jun, 2024 5 months

    Sr. UI UX Designer

    Byju's & Vedanta
  • Jun, 2023 - Dec, 2023 6 months

    Remote Sr. UI UX Designer

    Byju's & Vedanta
  • Apr, 2021 - Dec, 20232 yr 8 months

    Sr. UI UX Designer

    WebOsmotic Pvt. Ltd.
  • Mar, 2020 - Aug, 2020 5 months

    Intern UI UX Designer

    Daydreamsoft Infotech LLP
  • Sep, 2020 - Mar, 2021 6 months

    Jr. UI UX Designer

    Dreamtech Innovation
  • Sep, 2020 - Mar, 2021 6 months

    Graphic & UI UX Designer

    Dream Innovation
  • Oct, 2019 - Oct, 20201 yr

    Jr. Graphic and UI UX Designer

    Overtimed, Harwork

Applications & Tools Known

  • icon-tool

    Figma

  • icon-tool

    Adobe XD

  • icon-tool

    Adobe Photoshop

  • icon-tool

    Adobe Illustrator

  • icon-tool

    Balsamiq

  • icon-tool

    Photoshop

  • icon-tool

    Illustrator

  • icon-tool

    Sketch

Work History

4Years

Sr. UI UX Designer

Byju's & Vedanta
Jan, 2024 - Jun, 2024 5 months
    Worked as a Sr. UI UX Designer remotely after office hours. Duties included designing user-friendly interfaces and experiences.

Remote Sr. UI UX Designer

Byju's & Vedanta
Jun, 2023 - Dec, 2023 6 months
    Worked remotely post resignation with Byjus initially, then moved to work with their recently acquired company, Vedanta.

Sr. UI UX Designer

WebOsmotic Pvt. Ltd.
Apr, 2021 - Dec, 20232 yr 8 months
    Started as a Graphic and Junior UI/UX Designer and progressed to Senior UI/UX Designer, leading a team of 2 and handling 2 projects simultaneously.

Graphic & UI UX Designer

Dream Innovation
Sep, 2020 - Mar, 2021 6 months

    An IT Professional holding experience as a Graphic & Web Designer currently working at Dream Tech Innovation , responsible for designing the graphics for web and other platforms according to the industry requirement

Jr. UI UX Designer

Dreamtech Innovation
Sep, 2020 - Mar, 2021 6 months
    Responsibility included designing the graphics for web and other platforms according to industry requirements.

Intern UI UX Designer

Daydreamsoft Infotech LLP
Mar, 2020 - Aug, 2020 5 months
    Worked as an Intern as a Graphic and Web Designer for client based requirements.

Jr. Graphic and UI UX Designer

Overtimed, Harwork
Oct, 2019 - Oct, 20201 yr

    Worked over here as an Intern as a Graphic and Web Designer for the client based requirement.

Education

  • HSC

    LP SAVANI (2018)
  • H.S.C.

    L.P Savani International School (2019)
  • B.C.A. (Dropout)

    Veer Narmad South Gujarat University (2021)
  • B.C.A (Dropout)

    Veer Narmad South Gujarat University (2021)

Interests

  • Travelling
  • Cricket
  • Football
  • AI-interview Questions & Answers

    So, basically, I'm a UI UX designer with 3 plus years of experience working on various categories like crypto, NFT, and much more. I have worked as a senior UX designer in a previous role, with 2 plus years of experience in thirds, one in graphic design and one in copywriting and US web design. So, yeah, I'm pretty skilled at my skills. And, yeah, I'm pretty confident in the same. Talking about my first experience, how did I get into the field. So I started my journey as a graphic designer, who eventually improved his skills as a web designer. And with the help of my seniors, I got the opportunity to become a UI UX designer, leveraging a good skill set.

    These three key considerations when mobile. Okay. So three, there are many key considerations like the icon which should be pretty much visible. The color should be pretty much attractive with white print according to the requirement of that specific card color or something like that. Another thing is the very first interaction should explain about 62 to 70% of the app, what the app category is, and what other things in that app are key, for example, it's a Fintech app. So, while just opening the app for the first time or any time, it should remind me immediately that it's a Fintech app, what we do in the Fintech activity. Okay? And that's it. That should be a key consideration. Another key consideration would be typography. Typography must be visible, and it should be visible to all, including buttons. The button should be very much visible, very much clickable, and we should consider typography as a key consideration.

    Creating a style guide of a brand is a process that is both simple and complicated. The process is simple in the sense that it involves creating a set of guidelines for visual and content standards that are consistent across all the brand's platforms and communications. However, the process is complicated because it requires creating a wide range of components, including font sizes, color combinations, button components, and card components, each with its own specific requirements. This can be a time-consuming process, especially when dealing with multiple typography options and color ranges. For example, when considering typography for an H1, a decision must be made on a specific font size, such as 52 pixels. Similarly, for an H2, a different font size, like 36 pixels, may be chosen. In addition, if an H1 heading has multiple color ranges in the typography, another component with different color options must be created. This level of detail and customization can make the process of creating a style guide complicated, as it requires a high degree of precision and attention to detail to ensure that all components are consistent and accurate.

    What is the role of color psychology? The role of color psychology is the main core of designing. Why is it the core of designing? Because it gives a boost to a design. Okay? And the viewers gives viewers an interaction to, or you can say, a psychological effect to look at things, just like Netflix. Netflix has black and red colors because it gives a psychological effect, which they'll take as an experience of horror, or a kind of, yes, a kind of thing. And if you see the logo of Nickelodeon or the channel of Nickelodeon on any TV, you will see a color combination is around orange because it's a childish color. It gives a good effect in the psychological part, a happy mood, a joyful mood. Okay. So that's why, commonly, orange could be a preferable color for child-related websites or child-related things or happy, full, enjoyable things. If you see the color combination of blue brings trust. You will see blue color like Facebook and Meta. Even here, the filter is there. So it brings a psychology of trust and gray-green. Of course, the best psychological effect I love money.

    The basics of connectivity of usability testing. Okay, I didn't get exactly what the question is, but yeah, I might be wrong. I might be wrong, so I'll try to answer it in advance. Usability testing of the website and app. Firstly, we have to look at the very first thing, not at the design part, not at the UX part. We have to look at how the actual view looks from a very zoomed-out perspective. Is it deep? Is it minimal? Is it good? Is it bad? Is it clumsy? And then we have to zoom in and have a look at the parallels. Then we have to start looking at other things, like if it covers all the requirements. Is it visible? Does it follow all the principles of UI and UX? Does it have a good user experience or take many more clicks than required, and things like that. So, these things are the basics we should take into consideration while testing.

    To redesign an existing app, we will ensure information is easily accessible while maintaining an uncluttered UI. We can start by researching competitors' app designs to gather UI inspiration. This involves analyzing the designs, awards, and user experiences of similar apps. Next, we will conduct our own research to identify the app's current strengths and weaknesses. After gathering insights, we will create a sketch of the current app and the proposed design. This will help us differentiate the new design from existing ones. To achieve a clean and uncluttered UI, we will focus on proper spacing and typography. We will also incorporate competitor analysis and other key considerations to create a user-friendly and visually appealing design.

    Discuss the importance of interactive prototype and how you validate them with users. Discuss the importance of interactive prototype. Discuss the importance of interactive prototypes and how to Okay. Prototypes, don't, It's not just for users or you can say it's not for users. It's just for developers to See how the things is gonna elevate, how the things is gonna work, how the user, really user flow is gonna work. So, yeah, prototype is not for users, and it's for developer. Very first thing. yes. after making a prototype, we have You have to test that whether we are taking, doing the things into less check or lose check. Okay? And, if things are pretty good to go. We handle the things to the users. sorry. Demo of us. So, yeah, basically, I think, maybe Christian might be wrong or something like that. I'm not sure. But, yeah, that's what I

    The company wants a mobile app that simplifies complex financial data. Okay. So, this is a pretty big question, and I want exactly 5 minutes for this. So, let's start with the thing. Basically, it's a Fintech category. That's very obvious. We can see into it. Simplifying complex financial data for the user. Let's take Manage by experience as the name of the app. Okay? And, what we can do is, while interacting with the app, we have to take some permissions to access the person's financial data. Then we have to create a mood chart, a kind of card, okay, a bigger card that will showcase the income, the expense, the assets, and the liabilities. This elaborate display will help the user make better financial decisions. Income and expense will help the user see where expenses go more and whether expenses are more than income or not. We can then showcase other things on the downward side, like where expenses are more, okay? Where expenses are less, what assets are being purchased, and what liabilities are being created. In the profile section, we need a full tab kind of thing that allows the user to manage his expenses, okay, a card where he can view his expenses directly from the home page also, but by clicking on it, he can view the page. Manage my experience. Then comes the rewards kind of thing if people are, like, managing their expenses in a very good way. They will get some rewarding points, and they will create an asset. They will get some good rewarding points. People like to socialize their achievements, so we can add a feature like that. And, we can add a key feature, manage your finance, book a call with us for free, of course. You can manage your finance, and on the basis of that, you can get reports also. So, you can book a call or something like that. So, I would suggest something like that. But, I can't explain everything in 5 minutes. It usually takes 2 to 3 hours to perform this. So, I've covered all the points I wanted to about.

    It's a very hard question. Explain how you incorporate emotions in design principle of user interface. Emotions are simple, they come with graphical elements or color psychology. If the button, for example, is in a radical red color, people will think that it's a warning or caution. This might be dangerous, so I have to look at things steadily. So, radical emotions like cute emotions, you can use a pink, colorful, cute kind of emotion in the app. And, yeah, color is the main core of emotions in UI design. I'll incorporate it. Yes. Another one is typography, which also plays a very vital role in adding emotions. So, typography and color combinations are the two very major factors that play a major role in adding emotions to any user interface.

    After launching a new app, you observe a transparency in user engagement across different sections. You will utilize analysis to diagnose problems and propose improvements. So, after launching an app, if you see that there are many things that users are not getting, like their user experience is not well in certain sections. So what you'll do is analyze the competitors. The first rule of learning is to analyze the competitors. Then you'll see why they are different from you, why people are more interactive with them. And after that, you'll go to your research part to see how you can be different from them, how you can be better than them, and how your users can interact with them in a better way. After doing all these things, you have to create something and implement it directly. So, this is how you analyze the situation, and you'll proceed.

    How do you approach creating a practice in graphic? Okay. So, firstly, I have to look up to the brand logo. Okay. If there are some elements that can help me add it into the design, I use those elements as a brand representative. And then I'll try to create a graphic with that logo's color combinations to identify the brand. Okay? I will create another color combination pattern, like a color palette, which is opposite and can be used as an opposite color of that brand color. So I'll put the neutral colors into the UI and the brand colors into the graphics and create a

    Discuss the process of creating visually appealing PowerPoint presentations for a technical topic. For a technical topic, usually a PDF or PowerPoint presentation is created. I don't have technical experience, but I hadn't created a PowerPoint presentation till now. I have created a few, like 1 or 2, I assume, but not much. So for creating a PowerPoint presentation for a technical topic, we can create an interface. You can say, we made an interface page where the presentation page or card will appear and showcase about the brand. You can see how big the brand is, how many years of experience they have, how they use the brand. And how much the client they are dealing with, the basic things about the brand. Then they can showcase their work. They can showcase how they have interacted with the client, how they can help us in our technical point of view, and how they get better from others. They try to interview experts and showcase how they apply that knowledge. This is how the visual appeal in a PowerPoint presentation for the technical topic.