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Karthi Mohan

Senior Unity Developer with 6+ years of experience developing and maintaining high-performance, interactive 3D applications, and games. Skilled in designing and coding complex software and applications using C#, scripting, and object-oriented programming. Experienced in using Unity to create immersive 2D and 3D visuals and real-time multiplayer experiences. Proven track record of successfully leading teams to design and launch games on iOS, Android, and other platforms. Adept at managing teams and collaborating with clients to create innovative and engaging user experiences.

  • Role

    Unity/Game Developer (SDE-III)

  • Years of Experience

    8.5 years

Skillsets

  • IAP
  • Unitywebrequest
  • WebSocket
  • WebGL
  • Vuforia
  • Unity ui
  • Unity Profiler
  • Unity
  • Unit Testing
  • Rest APIs
  • Responsive UI
  • Perforce
  • Oop
  • Memory analyzer
  • iOS
  • C#
  • Git
  • Frame debugger
  • desktop
  • Design patterns
  • Data Structures
  • CI/CD
  • Asynchronous programming
  • ARKit
  • Animation
  • Android
  • Analytics
  • Algorithms
  • ADS

Professional Summary

8.5Years
  • May, 2024 - Present1 yr 6 months

    SDE-III Game Developer

    Junglee Games India
  • Jan, 2023 - Jan, 20241 yr

    Senior Unity Developer

    Super Games Studios
  • Jan, 2021 - Jan, 20232 yr

    Senior Unity Developer

    Gametion Technologies
  • Jan, 2017 - Jan, 20192 yr

    Unity Developer

    Doodleblue Innovations
  • Jan, 2019 - Jan, 20212 yr

    Unity Developer

    Juego Studios

Applications & Tools Known

  • icon-tool

    Unity 3D

  • icon-tool

    C#

  • icon-tool

    REST API

  • icon-tool

    Android

Work History

8.5Years

SDE-III Game Developer

Junglee Games India
May, 2024 - Present1 yr 6 months
    Worked across multiple RMG titles including Junglee Poker, PokerStars, Junglee Rummy, Junglee Ludo, and Junglee Teen Patti. Focused on performance optimization, disconnection handling, WebSocket improvements, and feature implementation. Successfully reduced disconnection percentage by 10% through networking improvements. Reduced application size by 2MB, improving download and install rates. Improved app stability, reducing crash rate significantly. Mentored and managed a team, conducting code reviews and guiding best practices. Collaborated with backend, QA, and product teams to ensure seamless release cycles. Implemented agile methodologies to improve sprint delivery and velocity. Received Top Rookie Award and Spot Award for consistent contributions and improvements.

Senior Unity Developer

Super Games Studios
Jan, 2023 - Jan, 20241 yr
    Led the development of Triple Match 3D from inception. Played a pivotal role in recruitment and team setup, including QA, designers, and backend developers. Oversaw end-to-end development including architecture, gameplay, UI, and deployment. Coordinated closely with cross-functional teams to align design and development.

Senior Unity Developer

Gametion Technologies
Jan, 2021 - Jan, 20232 yr
    Developed Bubble Shooter King (Android/iOS). Optimized gameplay mechanics for smoother performance across devices. Collaborated with design and QA teams to ensure high-quality deliverables. Received Star Developer of the Year award in 2022 for outstanding contributions.

Unity Developer

Juego Studios
Jan, 2019 - Jan, 20212 yr
    Contributed to multiple titles: Coin Kings, Baloot Kings, Texas Poker, Top Teen Patti Gold, School of Dragons MMORPG, Party Brawler, Bslapping. Enhanced user experience with optimized UI and animations.

Unity Developer

Doodleblue Innovations
Jan, 2017 - Jan, 20192 yr
    Developed and released titles: Jay the Jawan, Mekashiku, Pencil Rush, Project 45, Bowl-Out. Ported and upgraded Lucius and Firefighter Simulator to Xbox and PlayStation 4.

Education

  • Bachelor of Engineering (B.E) in Electronics and Communication Engineering

    Saranathan College of Engineering (2016)