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Lingaraj Choudhury

Highly skilled and reliable Senior Unreal Engine Artist with over 3.5 years of hands-on experience in real-time 3D environment design, digital twin development, and advanced lighting & shader workflows.
  • Role

    Senior Unreal Engine Artist

  • Years of Experience

    3.8 years

Skillsets

  • 3ds Max
  • Adobe Photoshop
  • Agile Workflow
  • Autodesk Maya
  • Blueprints scripting
  • Communication
  • digital twin
  • Environment design
  • Landscaping
  • Lighting & shading
  • Real-time rendering
  • Team Collaboration
  • Unreal Engine 5
  • ZBrush
  • Fx materials

Professional Summary

3.8Years
  • Jun, 2024 - Present1 yr 4 months

    Senior Unreal Engine Artist

    Square Yards
  • Jan, 2022 - Jun, 20242 yr 5 months

    Unreal Engine Artist

    Terapact

Work History

3.8Years

Senior Unreal Engine Artist

Square Yards
Jun, 2024 - Present1 yr 4 months
    Led the end-to-end development of Digital Twin Cities using Unreal Engine; designed high-performance real-time environments; created custom Blueprint-based tools; developed complex lighting setups; collaborated cross-functionally; contributed to R&D efforts.

Unreal Engine Artist

Terapact
Jan, 2022 - Jun, 20242 yr 5 months
    Spearheaded photorealistic Digital Twin Cities creation; designed complex shader networks; optimized lighting workflows; collaborated with teams to translate design briefs into environments; handled concurrent projects with high-quality delivery.

Education

  • B.A. Arts

    Brahmapur University (2022)
  • Diploma in Modelling & Animation

    Framboxx (2019)