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Pankaj Parmar

AR developer with 5+ years of experience developing imaginative AR experiences. Expert in Creating AR Apps, AR Filters, and WebAR experiences.
  • Role

    Sr. Unity/AR/VR Developer

  • Years of Experience

    9.3 years

Skillsets

  • Game Development
  • Camerakit
  • Deep ar
  • Webar
  • three.js
  • Sparkar
  • Snapar
  • Reality kit
  • Mindar
  • Lens studio
  • JavaScript
  • Front-end Development
  • CSS
  • A-frame
  • 8thwall
  • Virtual Reality
  • Augmented Reality
  • Unity3D
  • Xcode
  • HTML

Professional Summary

9.3Years
  • Nov, 2024 - Sep, 2025 10 months

    Sr. Unity/AR/VR Developer

    MakeAR
  • Nov, 2020 - Oct, 20243 yr 11 months

    Sr. Unity/AR/VR Developer

    Prakria Marketing Services
  • Apr, 2019 - Dec, 20201 yr 8 months

    Unity/AR/VR/Spark AR/Lens Studio Developer

    The Intellify
  • May, 2013 - Jun, 20141 yr 1 month

    Unity Developer

    Invisible Fiction
  • Jun, 2014 - May, 2015 11 months

    Unity Developer

    Inkcadre Illustration and Gaming Studio
  • Jun, 2015 - Apr, 20193 yr 10 months

    Unity Developer

    Aexza Solutions

Applications & Tools Known

  • icon-tool

    Spark AR

  • icon-tool

    Xcode

  • icon-tool

    Unity

Work History

9.3Years

Sr. Unity/AR/VR Developer

MakeAR
Nov, 2024 - Sep, 2025 10 months
    Collaborated within a cross-functional team, contributing to key design decisions and driving discussions that shaped product direction and user experience. Designed, developed, tested and maintained quality code and documentation. Created interactive WebAR experiences, enabling users to engage with seamless AR filters directly in the browser. Developed and deployed WebAR experiences using 8th Wall, enabling cross-platform AR interactions directly in the browser without app installation. Collaborated with illustrators and engineers to implement new developments and solve creative problems. Collaborated with 3D artists and designers to deliver brand activations for FMCG and retail clients, improving campaign ROI by 25%. Handled client communication and project management from scratch to finish.

Sr. Unity/AR/VR Developer

Prakria Marketing Services
Nov, 2020 - Oct, 20243 yr 11 months
    Led development of 50+ AR filters and marketing campaigns across Instagram, Facebook, Snapchat, and WebAR, generating 1M+ impressions and boosting brand engagement by 30%. Integrated videos, 3D models, and interactive elements in WebAR to enhance user engagement and storytelling. Developed and deployed AR applications for Android and iOS, delivering immersive cross-platform experiences with optimized performance and seamless device compatibility. Developed prototypes and conducted research to recommend new ideas and technologies. Design, prototype, and develop hyper-casual game mechanics with a focus on simplicity, replayability, and addictive gameplay loops.

Unity/AR/VR/Spark AR/Lens Studio Developer

The Intellify
Apr, 2019 - Dec, 20201 yr 8 months
    Developed and published RainbowMe Kids on Apple App Store and Google Play Store, integrating interactive storytelling and gamified learning experiences for children. Optimized performance by implementing Unity Asset Bundles to dynamically load 3D models from the server, significantly reducing app size and enabling seamless content updates. Designed and developed AR filters for multiple brands, enhancing user engagement and creating interactive, memorable experiences. Developed cross-platform AR applications for Android and iOS using Vuforia and AR Foundation, delivering interactive and immersive user experiences. Researched new ideas and technologies for prototypes.

Unity Developer

Aexza Solutions
Jun, 2015 - Apr, 20193 yr 10 months
    Integrated game system plugins and third-party tools to enhance functionality. Conducted research on new techniques and frameworks to improve game development processes. Managed server integration for multiplayer game features. Implemented core game logic, mechanics, and interactive systems to deliver engaging gameplay experiences.

Unity Developer

Inkcadre Illustration and Gaming Studio
Jun, 2014 - May, 2015 11 months
    Handled scripting, animation, UI design, and user session management. Developed project schedules and defined key milestones. Animated characters and in-game objects for enhanced visual appeal. Integrated plugins and managed client communication for project alignment.

Unity Developer

Invisible Fiction
May, 2013 - Jun, 20141 yr 1 month
    Implemented game functionality based on design. Maintained efficient and reliable code. Produced prototypes of gameplay ideas and features.

Achievements

  • Worked as team, contributing to important design decisions and conversations
  • Analyze, evaluate, design, develop, integrate, debug and test AR filters
  • Working on various technologies
  • Server Integration for multiplayer game
  • XML and JSON parsing
  • Creating 2d and 3d endless runner game
  • Worked in Animation, Probability, and Building robust and expandable Campaign modes

Major Projects

12Projects

RainbowMe Kids

    Developed the RainbowMe Kids app for iOS and Android, integrating Augmented Reality features that bring children's storybook characters to life. Collaborated on UI/UX design and optimized performance for mobile devices using Unity3D, C#, Vuforia, and Asset Bundles.

AR Book System

    Augmented Reality and Virtual Reality product application allowing users to upload markers and content (models, videos, audio, images) and select module types like marker-based, face tracking, and floor tracking. Built with Unity3D, C#, and AR Foundation.

Location Base AR

    Location-based AR project where admins select a location and upload 3D models. The app detects nearby users and displays interactive AR content using Unity3D, C#, Vuforia, and Asset Bundles.

Spark AR & Lens Studio

    Designed and developed 100+ AR filters for brands using Spark AR and Lens Studio, delivering interactive experiences across Instagram, Facebook, and Snapchat.

WebAR Experiences Development 8th Wall

    Developed 20+ WebAR experiences for brands using 8th Wall, enhancing user engagement through immersive AR content accessible via browsers.

Virtual Reality Training Warehouse Safety & Operations

    Created an immersive VR training program for warehouse operations, focusing on safety protocols and best practices with interactive simulations.

Kitchen Virtual Tour Augmented Reality

    Developed an interactive AR virtual tour of kitchens, enabling users to explore layouts and appliances in 3D with realistic models and cross-platform compatibility.

AR TV Store Augmented Reality Shopping Experience

    Built an AR shopping experience for TVs, allowing users to visualize and interact with products in their space before purchase using realistic 3D models and intuitive UI.

Live (Talking) Portraits Augmented Reality App

    Developed an AR app featuring live, talking portraits with animated 3D characters, facial animations, audio integration, and cross-platform compatibility.

Broom Stick Run Game

    Endless runner game where a kid flies on a broomstick through a dreamland, featuring various obstacles and broomstick types.

Balloon Pop It Game

    Fast-paced mobile game where players burst colorful balloons for high scores, featuring vibrant visuals and satisfying sound effects.

3D Endless Runner Game

    Developed a 3D endless runner game in Unity with dynamic obstacles, collectibles, power-ups, and optimized performance for mobile platforms.

Education

  • Master of Computer Applications (M.C.A.)

    Charotar University of Science and Technology (2013)
  • Bachelor of Computer Application

    Sardar Patel University (2010)