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Vetted Talent

Rishikesh Ashok Kulkarni

Vetted Talent
I was part of team that is building the next generation of best-in-class mobile experiences for Bajaj Finserv
  • Role

    UI UX DESIGNER

  • Years of Experience

    12 years

Skillsets

  • DevOps
  • Design
  • On
  • Windows
  • Marketing
  • Ux
  • Mobile Application Design
  • Adobe XD
  • iOS
  • Sketch App
  • Figma
  • UI Design - 12 Years
  • UI
  • Azure
  • Sketch
  • Website Design
  • Android
  • Adobe
  • Azure DevOps
  • Product Design - 8 Years
  • Product Design - 8 Years
  • UI Design - 12 Years

Vetted For

4Skills
  • Roles & Skills
  • Results
  • Details
  • icon-skill_image
    UI UX DesignerAI Screening
  • 34%
    icon-arrow-down
  • Skills assessed :Graphics Design, Video Editing, UI/UX, Figma
  • Score: 34/100

Professional Summary

12Years
  • Apr, 2022 - Present4 yr 1 month

    UX Designer

    Wipro Digital
  • Dec, 2020 - Mar, 20221 yr 3 months

    UI UX Designer

    Bajaj Finserv
  • Mar, 2015 - Jul, 20194 yr 4 months

    UI Designer

    Zensar Technologies
  • Aug, 2011 - Aug, 20132 yr

    Graphic Designer

    Western Outdoor Interactive
  • Aug, 2012 - Aug, 20131 yr

    Graphic Designer & 2D Animator

    TouchMagix
  • Aug, 2013 - Sep, 20141 yr 1 month

    Sr. Graphic Designer

    Mediacura Infoline, Pune

Applications & Tools Known

  • icon-tool

    UI/UX

  • icon-tool

    Figma

  • icon-tool

    Android

  • icon-tool

    Adobe XD

  • icon-tool

    IOS

  • icon-tool

    Azure

  • icon-tool

    Devops

  • icon-tool

    Sketch

  • icon-tool

    Adobe Photoshop

  • icon-tool

    Adobe Illustrator

Work History

12Years

UX Designer

Wipro Digital
Apr, 2022 - Present4 yr 1 month

    Experienced UX/UI Designer with a strong track record in crafting intuitive and user-centered digital experiences across the Finance, Oil & Gas, and Telecommunication sectors. I specialise in delivering high-quality visual and UX deliverables that align with strategic business goals.


    Key Strengths:


    Collaborate closely with UX researchers and product owners to understand user needs and business objectives.


    Plan and execute sprint-based design activities in Agile environments.


    Design seamless enterprise application interfaces by leveraging robust design systems.


    Develop detailed user flows and wireframes to communicate design intent and guide development teams.


    Driven by a passion for design thinking and a commitment to delivering meaningful user experiences, I strive to create products that are not only functional but also delightful to use

UI UX Designer

Bajaj Finserv
Dec, 2020 - Mar, 20221 yr 3 months

    I was a part of an innovative team at Bajaj Finserv, dedicated to building the next generation of best-in-class mobile experiences in the financial services space. Were reimagining how users engage with digital finance by delivering solutions that are intuitive, efficient, and customer-centric.


    My role involves close collaboration with UX researchers and product owners to align design efforts with user needs and business goals. Key responsibilities include:


    Designing and facilitating usability testing and closed user group sessions to gather actionable insights


    Planning and executing sprint-based design tasks within Agile workflows


    Creating enterprise-grade interfaces using established design systems for consistency and scalability


    Developing user flows and wireframes to clearly articulate design direction and support cross-functional alignment


    Im passionate about building seamless digital experiences that not only meet user expectations but elevate them.

    I was a part of an innovative team at Bajaj Finserv, dedicated to building the next generation of best-in-class mobile experiences in the financial services space. Were reimagining how users engage with digital finance by delivering solutions that are intuitive, efficient, and customer-centric. My role involves close collaboration with UX researchers and product owners to align design efforts with user needs and business goals. Key responsibilities include: Designing and facilitating usability testing and closed user group sessions to gather actionable insights Planning and executing sprint-based design tasks within Agile workflows Creating enterprise-grade interfaces using established design systems for consistency and scalability Developing user flows and wireframes to clearly articulate design direction and support cross-functional alignment Im passionate about building seamless digital experiences that not only meet user expectations but elevate them.

    Skills: Sketch App Requirements Analysis User Interface Prototyping Figma Usability Testing

UI Designer

Zensar Technologies
Mar, 2015 - Jul, 20194 yr 4 months

    Worked as UI Designer in cisco project for Web & mobile applications, Business Presentation, Business Campaigns & Roadshow, AR/VR

Sr. Graphic Designer

Mediacura Infoline, Pune
Aug, 2013 - Sep, 20141 yr 1 month

    As a Sr. Graphic Designer in web and application, worked on various UI Designing projects.

    > Website Design

    > Web Application Design

    > Android Applications

    > Online Branding and Marketing

    > Corporate Infographics

Graphic Designer & 2D Animator

TouchMagix
Aug, 2012 - Aug, 20131 yr

    Worked on gesture based games/applications for MagixWall, MagixFloor, MagixFone, Multi Touch Screen Devices various projects in also application design and E-learning

Graphic Designer

Western Outdoor Interactive
Aug, 2011 - Aug, 20132 yr

    Graphic Designer

Education

  • HFI - CUA

    Humanfactors.com
  • Diploma In Advanced Computer Arts (DACA)

    Mumbai Educational Trust
  • Bachelor of Fine Art Degree Course

    Bharati Vidyapeeth College of Fine Arts
  • Diploma in Applied Art

    BKP Sabha's Abhinav Kala Maha Vidyalaya

AI-interview Questions & Answers

My name is Rishikesh. My name is Rishikesh. And I'm working as a UX designer since the last 12 years. I have 12 plus years of experience in design, specifically in visual experience design. Currently, I'm working with PPro, which is in the oil and gas industry. Before that, I was a consultant and I taught UX for 4 years. Before that, I was more into visual design. I have a bachelor's degree in finance.

It's all about the colors, psychology, as per the topic, as per the industry, and the brands, of course, the colors would be great, and color balance, foreground, background, everything, will be perfect so users can identify properly. For the visual accordance test, we can see. For that, colors.

Yes, the core content, what we want to show first, above this, we can see. And the content or visually how much visual information we can give, graphical or of course, it just depends on the topic.

Yes. The most common thing about our government websites, compared to previous ones, is that they are developing in a good sense. But still, I think we can come up with some good solutions where users will get proper information in the first search. For example, currently, I was working on a website that is also a little confusing. And for verification, all the time they are using one-time passwords. This is about banking, and it is a good practice for one-time passwords. Maybe we can come up with something better. So, other users can also access it easily instead of it being very confusing for common people, just because nowadays more people connect with agents because of these things.

The methodology is the whole design practice. Of course, it depends on the request. The go with the most standard design methodology where people will get to know more about requirements, the oral requirements, the research about discussions. If there are possibilities, of course, there will be an interview process. So that would be more of a good quality content we can get for good solutions. After this research phase, we can come up with some prototyping, interactive prototyping where users will get to know how to interact with a particular design or a particular product. After that, we can test within our closed user group or it depends. And based on these things, testing, we can come up with some good visual designs. After these visual designs, we can do again testing for visual evidence, such as colors, for how people are interacting with buttons and links.

Describe the process of A/B testing. AB testing. We can come up with two things. The basic wireframes using perhaps sketches also, and we can come up with a little good I prototypes where the user will get to know proper buttons, colors, more clarity about the product, and we can test with the person. We can record those. How easy or how difficult it is based on expressions also and the clicks also, and how many clicks they are targeting their end results. I mean, it depends on the minimum clicks, they should be on their target. So that is the main thing. I think we'll be testing. That will be more important to get good product quality.

The influence of interactive products. How can you interactive prototype nowadays, it is trained also, and it is the most good practice? So, the user, the designer, and whatever team members are involved in this project will be good to know that everyone will get more information on how clicks are there, how interactions will be there, and for how much content will be there. So, hopefully, almost 70 to 90% of the idea,

Conducting usability test for site. For two scenarios. If the product is already live, we are conducting interviews for the test of a new product. So both the processes will be different for usability testing. And if there is already a product live. If we want to test usability within these scenarios, we can record the test. We can give them quick targets for users so we can see if the person is clicking within a sufficient time period. I mean, is it easy to understand or finish within their time limits. So this is how we'll get to know if our users,

Emotional design. I think those are more connected with the users. We can connect with more of their live experience, for their good catching words, good catching languages, good catching icons, spellers. Everything will be more touched. And, if that is from a mobile, we can easily translate languages. We can come up with some good solutions for deaf people because it acts per the accessibility, that will be more helpful for everyone in any situation. Whatever the accessibility is there,

Tinder. First of all, ask for current experiences because the most common and famous e-card website is Amazon, and people are very happy compared to previous Amazon and current Amazon because they are designing in a very good sense for any kind of service or any kind of instant features, any kind of instant get information. So particularly if we are talking about the website checkout process to reduce the cart. So for these things, more people are on the same product. We can directly click to add card and go to the next process for billing. So that is, I think, the most important thing. As early as possible, people can add a card, and they can or actually, we are keeping two buttons since a long time. I removed the "buy now" button and kept the "buy now" as the most good thing to take directly on a checkout process. Even in the checkout process, there are few options to add some more things on a lower part. So people also will get to know. We can buy in some combinations or some offers. If we buy this lens with this lens, we will get a particular discount also. And this is why we want to buy both because as we can give a particular reason. So there will be a good chance to collect more.

This is for. Yes. So, in these PowerPoint presentations for creating visually appealing content. We can use interactive icons. We can now take advantage of PowerPoint's features, which are really nice with some good animations. So if we can come up with good interactions for both content and visuals, that will be more helpful to the mind in any slide. I mean, we can connect easily with that particular slide we're working on because as a human tendency, we can keep in mind all particular animations or movements.

Creating brand consistent graphics for a web campaign. Frankly, when I started my career, I've mostly worked on interactive digital things. I've never been in brand design, but I can try my best for this. To approach creating brand consistent graphics for a web campaign, I consider using particular graphics that can be used on both the web campaign and movable elements. This way, the graphics and animations will be more connected. If the campaign is also in print, we can use a few key graphics that will be the same in both print and web formats.